|
|
Sequence of Play of the Game Victory Conditions Chart National
Morale Values Chart Spanish Gold Convoy
Table Victory Levels Chart Minor
Countries Chart Operational Possibilities
Chart
Pursuit after Combat Commander Chart Siege
Table Guard Commitment Table
Naval Chart Natural
Alliance Table
|
SEQUENCE OF PLAY OF THE
GAME
|
1.
THE POLITICAL PHASE
A. The Diplomacy Step
B. The Declarations of War Step
C. The Call to Allies Step
D. The Peace Step
E. The Creating Alliances Step
F. The Minor Country Control Step
(Fr, Rs, Tu, As, Pr, GB, Sp)
G. The Breaking Alliances Step
H. The Free State Declaration Step
I. The Declaration of Combined Movement Step
|
2.
THE REINFORCEMENT STEP
A. The Naval Reinforcement Step
(Sp, Fr, Pr, As, Tu, Rs, GB)
B. The Army Reinforcement Step
(Sp, GB, Pr, As, Tu, Rs, Fr) |
3.
THE NAVAL PHASE
Perform in the Sequence:
GB (any announced), Rs, Tu, As, Pr, Fr, Sp
A. The Naval Movement Step
B. The Naval Combat Step |
4.
THE LAND PHASE
Perform in the Sequence:
Fr (any announced), Rs, Tu, As, Pr, Fr, Sp
A. The Depot Creation/Removal Step
B. The Land Movement Step
C. The Supply Step
D. The Land Combat Step
D.1. Resolve field, limited field and trivial combats
D.2. Resolve siege combats
E. The Guerilla Step
F. The Conquest Step |
5.
THE ECONOMIC PHASE
Occurs only in March, June, September, and December turns
A. The Victory Points Step
B. The Money and Manpower Collection Step
C. The Lending Money Step
D. The Manipulation Step
E. The Money and Manpower Expenditure Step
F. The Political Status Adjustment Step
G. The Civil Disorder Step
H. The Ceding Step
I. The New Political Combinations Step
J. The Levy Step
K. (The UMP Control Step) |
6.
THE TIME RECORD PHASE
|
zum Seitenanfang
VICTORY
LEVELS CHART
|
MAJOR POWER
|
1792-1802
|
1805-1815
|
Austria
|
300
|
330
|
France
|
320
|
400
|
Great Britain
|
340
|
370
|
Prussia
|
290
|
320
|
Spain
|
295
|
325
|
Russia
|
320
|
335
|
Turkey
|
285
|
315
|
zum Seitenanfang
| NATIONAL
MORALE VALUES CHART |
Type
Army Factor /
ship factors
|
Morale
Value
|
Cossacks,
Freikorps, Guerillas
|
1.0
|
Turkish feudal
(Cav. and Inf.)
|
2.0
|
Spanish /
Turkish regular Cav.
|
3.0
|
All other
major power Cav.
|
4.0
|
All militia
Inf.
|
2.0
|
All guard Inf.
|
5.0
|
British
regular Inf.
|
4.5
|
French regular
Inf. and Arty
|
4.0
|
All other
major power regular Inf. and Arty
|
3.0
|
British
ships
|
4.0
|
Prussian and Austrian ships
|
2.0
|
All
other major power ships
|
3.0
|
Special
rules for
the 1792 Scenario as well as achieving or loosing dominant status may
modify the morale values above...
|
For
minor
countries morale values, see reverse of the corps counters. Alway round
factions up to the next tenth of a point when calculating the base
morale value of a stack.
|
zum Seitenanfang
|
VICTORY CONDITIONS CHART
|
If
there are several joint victors, the choices are made alternatly but,
except for C.6., no choice may be repeated. Joint victors choose in the
order in which they went to war with the loser.
|
LIST A: For the looser in a conditional
peace
A.1.
Need not remove any corps.
(Cancels B.1.)
A.
2.
Need not pay reparations
(Cancels B.3.)
A.3.
No special truce restrictions
(Cancels B.2.)
A.4.
No trade embargo
(Cancels B.6.)
A.5.
Need not cede a province.
(partially cancels B.7.)
A mionor country may still be chosen.
LIST
B: For the winner in an conditional or unconditional pease
B.1.
Must remove 3 corps or half (round fractions up) of the corps currently
in the home nation's army - whichever is the lesser. Choice is random
but excludes Gd-Corps. This choice may
not
be made if C1 or B4 is already chosen.
B.2.
May not declare
war on the victor for 24 months. This choice may not be made if C.2.
has
already been chosen..
B.3.
Pay reparations to
the victor - 1/2 of the loser's home nation tax value (printed on the
map) in the next Economic Phase or 1/3 in the next two Economic Phases.
All fractions are rounded up. This choice may not be made if C.3. has
already been chosen.
B.4.
Victor has the use of a coprs on loan for the next 12 months. The
victor has the informed choice of the corps, but a Guard, Grenadier,
Artillery or Cavalry symbolled corps may not be selected. The owner is
required to pay maintenance but the user pays any other expenses. The
corps returns to the owner's control the instant it loses half of its
army factors, even if in the middle of combar, while foraging or if
besieged (treat then as a neutral if not at war with the besieging
major
power - see 10.3.3.) - it cannot be required to lose mor factors, if
war
occurs with the owning power or the twelve month period ends. This
choice may not be made if B.1. or C.1. is already chosen.
B.5.
Marriage between the royal houses. Victor gains an additional 2
political points. The first of the two to declare war on the other
loses
an additional political point.
B.6.
Loser should not
trade with Great Britain or with America (in this case Great Britain
does not gain the lost American trade), at the victor's choice. If the
loser does trade in defiance of this, the victor may declare war on the
loser even if within normal peace time restrictions. This choice may
not be made if C.7. is already chosen.
B.7.
Loser must cede one prvince of his choice and one minor country (if
available) of the victor's choice. The province must be either adjacent to the victorious
major power's controlled territory and/or contain one or more of the
vitor's corps. The minor country is chosen before the province. This
choice may not be made if C.4. has already been chosen.
|
LIST C: For the winner in an unconditional
peace
C.
1
This choice may not be made if B1 or B4 is already chosen. Remove home
nation forces Choose one of the following:
C.1.a.
Must remove 3 corps or half (round fractions down) of the corps
currently in the home nation's army - whichever is the greater. Choice
is random and may include any corps.
C.1.b
Must remove a number of home nation garrison army factors equal to the original
loser's home nation manpower value (printed on the map) or all home
nation garrison army factors whichever is less. The choice of which
factors to remove is up to the victor.
C.1.c.
Must remove two fleets of the victor's informed choice.
C.2.
May not declare war on the victor for 36 months. This choice may not be
made if B.2. has already been chosen.
C.3.
Pay reparations to the victor - all of the loser's home nation tax
value (printed on the map) in the next Economic Phase or 2/3 in the
next
two Economic Phases. All fractions are rounded up. This choice may not
be made if B.3. has already been chosen.
C.4.
Cede any combination of 3 provinces and/or minor countries of the
victor's choice (Less may be taken only if less is available. see
Option 11.9.1.1.)
Any provinces chosen must be either adjacent to the victorious major
power's controlled territory and/or contain one or more of the vitor's
corps. This choice may not be made if B.7. has already been chosen.
C.5.
The victor may garrison all cities in provinces and minor countries
controlled by the looser exept for capital cities. The victorious major
power has unconditional access through territory controlled by the
loser. (This includes the Dardanelles Sea Area.) All these
effects apply until next war with each other.
C.6.
The loser must remove one leader of the victor's choice. If there are
several victors that chose an uncoditional peace, all must choose this
option for a specific to be removed. To recover a removed leader see 10.6.4.
C.7.
May only applied against Great Britain. Half of all money made by trade
must be given to the victor for the next four Economic Phases, unless
war again breaks out between the two powers. This choice may not be
made
if B.6. has already been chosen.
C.8.
May only applied against Austria.
The Holy Roman Empire is dissolved.
C.9.
May only applied by
Austria against a major power that earlier applied C.8. to Austria.
The Holy Roman Empire is re- stablished |
|
zum Seitenanfang
|
SPANISH
GOLD CONVOY TABLE
|
Dice Roll
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
11
|
12
|
Money
|
5
|
10
|
15
|
20
|
20
|
25
|
25
|
30
|
35
|
40
|
40
|
| Available only in October. If Great Britain is at war
with Spain, modify the cie roll by "-2". If the modified die roll is
less than "2", Britain captures 15 money points and Spain gets nothing |
MINOR
COUNTRIES CHART
|
MINOR
COUNTRY |
NATIONAL MODIFIERS
|
1805
|
1792
|
As
|
Fr
|
GB
|
Pr
|
Rs
|
Sp
|
Tu
|
St.
|
Inf
|
Cav
|
Sh
|
St.
|
Inf
|
Cav
|
Sh
|
Algeria*
|
1
|
2
|
1
|
1
|
1
|
0
|
3
|
N
|
5
|
5
|
X
|
N
|
5
|
5
|
X
|
Baden*
|
1
|
3
|
0
|
1
|
0
|
0
|
0
|
N
|
6
|
1
|
X
|
N
|
2
|
-
|
X
|
Bavaria*
|
1
|
3
|
0
|
1
|
0
|
0
|
0
|
N
|
11
|
2
|
X
|
N
|
X
|
X
|
X
|
Berg
|
1
|
2
|
0
|
2
|
0
|
0
|
0
|
N
|
X |
X
|
X
|
N
|
X
|
X
|
X
|
Corfu
|
1
|
1
|
2
|
0
|
2
|
0
|
2
|
Rs C
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Corsica
|
0
|
3
|
2
|
0
|
0
|
1
|
0
|
Fr C
|
X
|
X
|
X
|
Fr C
|
X
|
X
|
X
|
Cyreneica*
|
0
|
0
|
0
|
0
|
0
|
0
|
2
|
N
|
5
|
5
|
X
|
N
|
5
|
5
|
X
|
Denmark*
|
1
|
3
|
0
|
2
|
2
|
1
|
1
|
N
|
6
|
1
|
19
|
N
|
6
|
1
|
29
|
Duchies
|
1
|
1
|
0
|
3
|
0
|
0
|
0
|
N
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Egypt*
|
1
|
0
|
2
|
1
|
1
|
1
|
3
|
N
|
16
|
6
|
X
|
Tu FS
|
12
|
8
|
X
|
Flanders
|
0
|
4
|
1
|
2
|
0
|
0
|
0
|
Fr C
|
X
|
X
|
X
|
As C
|
X
|
X
|
X
|
Gibraltar
|
1
|
1
|
4
|
1
|
1
|
0
|
0
|
GB C
|
X
|
X
|
X
|
GB C
|
X
|
X
|
X
|
Hanover*
|
1
|
1
|
3
|
2
|
0
|
0
|
0
|
Fr C
|
-
|
-
|
X
|
GB FS
|
6
|
2
|
X
|
Hesse*
|
1
|
1
|
0
|
2
|
0
|
0
|
0
|
N
|
6
|
1
|
X
|
GB FS
|
5
|
1
|
X
|
Holland*
|
0
|
2
|
0
|
1
|
0
|
0
|
0
|
Fr FS
|
4
|
1
|
15
|
N
|
20
|
3
|
30
|
Kleves
|
1
|
1
|
0
|
2
|
0
|
0
|
0
|
Fr C
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Lombardy*
|
1
|
2
|
0
|
0
|
0
|
0
|
0
|
Fr C
|
-
|
-
|
X
|
As FS
|
3
|
-
|
X
|
Malta
|
1
|
1
|
3
|
1
|
2
|
2
|
0
|
GB C
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Mecklenburg
|
0
|
0
|
1
|
3
|
1
|
0
|
0
|
N
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Morocco*
|
1
|
2
|
1
|
1
|
1
|
0
|
3
|
N
|
5
|
5
|
X
|
N
|
5
|
5
|
X
|
Naples*
|
1
|
1
|
1
|
0
|
0
|
2
|
0
|
N
|
8
|
2
|
5
|
Sp FS
|
10
|
2
|
5
|
Palatinate
|
3
|
0
|
1
|
1
|
0
|
1
|
0
|
Fr C
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Palestine
|
0
|
0
|
1
|
0
|
0
|
0
|
3
|
Tu C
|
X
|
X
|
X
|
Tu C
|
X
|
X
|
X
|
Papacy
|
3
|
0
|
1
|
0
|
0
|
2
|
0
|
N
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Piedmont*
|
1
|
3
|
0
|
0
|
0
|
0
|
0
|
Fr C
|
-
|
-
|
X
|
As FS
|
8
|
1
|
X
|
Poland*
|
0
|
3
|
2
|
0
|
0
|
1
|
0
|
NE
|
-
|
-
|
X
|
N
|
5
|
3
|
X
|
Portugal*
|
0
|
1
|
3
|
0
|
0
|
1
|
0
|
N
|
8
|
1
|
X
|
N
|
8
|
1
|
17
|
Rhodes
|
0
|
0
|
2
|
0
|
1
|
0
|
2
|
Tu C
|
X
|
X
|
X
|
Tu C
|
X
|
X
|
X
|
Romagna
|
3
|
0
|
1
|
0
|
0
|
2
|
0
|
N
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Sardinia
|
0
|
2
|
3
|
0
|
0
|
1
|
0
|
N
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Saxony*
|
1
|
1
|
0
|
3
|
0
|
0
|
0
|
Pr FS
|
8
|
2
|
X
|
N
|
8
|
2
|
X
|
Sicily*
|
0
|
1
|
2
|
0
|
0
|
1
|
0
|
N
|
X
|
X
|
(5)
|
Sp FS
|
X
|
X
|
(5)
|
Sweden*
|
1
|
3
|
3
|
1
|
0
|
1
|
1
|
N
|
12
|
2
|
12
|
N
|
15
|
3
|
12
|
Switzerland
|
1
|
3
|
0
|
0
|
0
|
0
|
0
|
Fr C
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Syria*
|
0
|
0
|
1
|
0
|
0
|
0
|
3
|
Tu FS
|
5
|
6
|
X
|
Tu FS
|
5
|
6
|
X
|
Tripolitania*
|
0
|
0
|
1
|
0
|
0
|
0
|
3
|
N
|
5
|
5
|
X
|
N
|
5
|
5
|
X
|
Tunisia*
|
0
|
0
|
0
|
0
|
0
|
0
|
2
|
N
|
5
|
5
|
X
|
N
|
5
|
5
|
X
|
Tuscany
|
1
|
3
|
0
|
0
|
0
|
1
|
0
|
N
|
X
|
X
|
X
|
N
|
X
|
X
|
X
|
Venetia*
|
3
|
2
|
1
|
1
|
1
|
1
|
0
|
As C
|
-
|
-
|
(1)
|
As C
|
-
|
-
|
(1)
|
Wurttemberg*
|
1
|
2
|
0
|
1
|
0
|
0
|
0
|
N
|
4
|
1
|
X
|
N
|
4
|
1
|
X
|
N = State begins in a neutral condition;
C = state is a conquered country from...;
FS = state is free state under the control of...;
NE = This state is not in existence,
* = possible free state
zum Seitenanfang
|
| OPERATIONAL
POSSIBILITIES CHART |
Chit Choices |
A
T T A C K E R
|
OUTFLANK
|
ASSAULT
|
ESCALATED
ASSAULT
|
ECHELON
|
PROBE
|
D
E
F
E
N
D
E
R
|
OUTFLANK
|
A 1-2 1-4 2-4
D 1-2 1-4 2-4
( A )
|
|
A 2-3 3-3 3-3
D 2-1 2-1 2-2
( I )
A ---
3-1 3-1
D --- 4-4 4-4
|
|
A 3-3 4-3 3-3
D 3-1
3-1 3-2
( I )
A ---
4-1 4-1
D --- 5-4 5-4 |
|
A 2-1 3-1 3-2
D 2-1 2-1 2-1
( I )
A ---
2-1 1-1
D --- 3-3 3-4 |
|
A 2-1 4-2 4-3
D 2-1 2-1 1-1
( I )
A ---
4-2 4-2
D --- 2-3 2-2 |
|
COUNTER-
ATTACK
|
A 2-1 2-1 2-2
D 2-3 3-3 3-3
( I )
A ---
4-4 4-4
D --- 3-1 3-1 |
|
A 3-1 4-2 3-2
D 3-1 4-2 3-2
( B ) |
|
A 4-1 5-2 4-2
D 4-1 5-2 4-2
( B ) |
|
A 1-2 3-4 2-4
D 3-1 4-1 2-1 |
|
A 1-1 1-3 2-2
D 3-2 3-2 4-2
|
|
ESCALATED
COUNTER
ATTACK
|
A 3-1 3-1 3-2
D 3-3 4-3 4-3
( I )
A ---
5-4 5-4
D --- 4-1 4-1 |
|
A 4-1 5-2 4-2
D 4-1 5-2 4-2
( B ) |
|
A 4-1 5-2 4-2
D 4-1 5-2 4-2
( B ) |
|
A 2-2 4-4 3-4
D 3-1 4-1 2-1 |
|
A 2-1 2-3 3-2
D 4-2 4-2 5-2 |
|
CORDON
|
A 2-1 3-1 2-1
D 3-2 4-2 4-3
( A )
|
|
A 4-1 4-3 4-1
D 2-1 2-1 3-1
|
RIVER
A 4-1 4-2 4-1
D 2-1 3-1 4-1
|
|
A 5-1 5-3 5-1
D 3-1 3-1 4-1
|
RIVER
A 5-2
5-2 5-1
D 3-1 4-1 5-1
|
|
A 2-1 3-1 4-1
D 3-1 4-2 4-3
( C )
|
RIVER
A 2-1
3-1 3-1
D 4-1 4-2 4-3 |
|
A 1-1 4-2 4-2
D 1-2 2-1 3-1
|
RIVER
A 1-1
4-1 4-1
D 1-2 3-1 3-1 |
|
WITHDRAW
|
Throw strategic
rating +1 or less to withdraw. If not succesful:
A 2-2 --- ---
D 1-1 --- ---
( D ) ( H ) ( I
)
A ---
3-4 3-4
D --- 1-1 1-1 |
|
Throw strategic
rating or less to withdraw. If not succesful:
A 4-2 4-2 4-3
D 1-1 1-1 1-1
( H )
|
|
Throw strategic
rating or less to withdraw. If not succesful:
A 5-2 5-2 5-3
D 2-1 2-1 2-1
( H )
|
|
Throw strategic
rating +1 or less to withdraw. If not succesful:
A 3-1 3-2 3-3
D 1-1 1-1 2-1
( H )
|
|
|
DEFEND
|
A 2-1 3-1 3-1
D 3-1 4-1 4-2
( E ) ( I )
A ---
2-4 4-4
D --- 1-1 1-1 |
|
A 3-1 3-1 2-1
D 4-1 4-2 4-3
( F ) ( G )
|
|
A 3-1 3-1 2-1
D 5-1 5-2 5-3
( F ) ( G )
|
|
A 1-3 2-3 2-4
D 4-1 3-1 2-1 |
|
A 1-1 3-1 3-3
D 3-2 3-1 2-1
( G ) |
|
Results give
the Casualty level first and the
morale level second.
|
NOTES:
Reinforcing attempts: Roll strategic rating (modify by "-1" if in
mountain, forest, marsh or crossing river)
( A ) Armies are not split into pinning and
outflanking forces.
( B ) A side's final morale level is increased
by
"+1" if commanded by a Turkish leader.
( C ) An Austrian commander adds "+1" to Combat
Resolution Chart die rolls (net maximum "+1").
( D ) If the outflanking force does not arrive
after the first combat round, the defender automatically withdraws
before the sedonf combat round and cannot be pursued.
( E ) The attacking commander's strategic rating
is increased by "+1".
( F ) Tactical ratings are ignored for the
modification of die rolls (i.e. Commander Chart is not used).
( G ) The defender's final morale level is
increased by "+1" if commanded by a russian leader.
( H ) If defender is all cavalry and/or
cossacks/freikorps, strategic rating is increased by "+1" (see option 12.3.3.2).
( I ) Outflanking force if modified strategic
rating or less is rolled. Modifiers to strategic rating are "-1" in
forest, mountain or marsh area and "+2" at end of second round (7.5.2.12.1.1).
|
MODIFIERS:
Forest: Casualty
level is reduce by "-1" for both sides".
Mountain: The
attacker's casualty level is reduced by "-1".
Desert: The morale
level is increased by "+1" for both sides.
Marsh: The casualty
level is reduced by "-1" and the morale level is increased by "+1" for
both sides.
|
| zum
Seitenanfang |
PURSUIT
AFTER COMBAT
|
PURSUIT
CLASS TABLE
|
PURSUIT
LOSS
|
PURSUIT
TABLE
|
Victor's
Morale
Loss
|
Number
of
combat rounds
|
1
Cavalry factor =
3 Non-Milita factors
(e.g. inf, gd, arty)=
6 Militia factors
|
Die
roll
|
Pursuit
Class Number |
1
|
2
|
3+
|
6
|
5
|
4
|
3
|
2
|
1
|
<
1,0
|
6
|
5
|
4
|
1
|
15%
|
10% |
10% |
-
|
-
|
-
|
1,0
- 1,9
|
5
|
4
|
3
|
2
|
15%
|
15% |
10% |
10% |
-
|
-
|
2,0
- 2,9
|
4
|
3
|
2
|
3
|
30% |
30% |
15% |
15% |
-
|
-
|
3,0
- 3,9
|
3
|
2
|
none
|
4
|
45% |
45% |
30% |
20% |
10% |
-
|
>
3,9
|
2
|
none
|
none
|
5
|
60% |
60% |
45% |
30% |
15% |
10% |
Always use
Pursuit class number "1" vs. forces
withdrawing after a day's combat.
In limited field combats (see 7.5.4.2.3)
only the relieving force may be pursued or only the relieving force
cavalry may be used for pursuit.
|
6
|
90% |
75% |
60% |
45% |
30% |
15% |
7
|
120% |
90% |
75% |
60% |
45% |
15% |
Modifiers:
"+1" to die roll with pursuing cavalry leader
"-2" column shifts to right in Marsh area
"-1" column shift to right in fores, mountain, desert areas
|
COMMANDER
CHART
|
Defend.
Comm.
Tactic.
Rating
|
Attacking
Commander's
Tactical Rating
|
0
|
1
|
2
|
3
|
4
|
5
|
0
|
-1\-1
|
-1\0
|
-1\0
|
-1\+1
|
-1\+1 |
-1\+1 |
1
|
0\-1
|
-1\-1 |
-1\0 |
-1\0 |
-1\+1 |
-1\+1 |
2
|
0\-1 |
0\-1 |
0\0
|
-1\0 |
0\+1
|
-1\+1 |
3
|
+1\-1
|
0\-1
|
0\-1
|
0\0
|
0\+1
|
0\+1
|
4
|
+1\-1 |
+1\-1 |
+1\0
|
+1\0 |
+1\+1
|
0\+1
|
5
|
+1\-1 |
+1\-1 |
+1\-1 |
+1\0 |
+1\0 |
+1\+1
|
zum Seitenanfang |
SIEGE TABLE
|
Die
roll
|
Result
|
-1
to +1
|
Sortie?
|
+2
to +3
|
NR |
+4
to +7
|
Breach
|
Modifiers:
0, -1, -2 or -3 for City siege value
+1 if the city is undergarrisoned
|
Sortie?: If
the defender elects to sortie, one die is
rolled: "1-4" = besieger loses 1 factor; "5-6" = defender loses 1 factor
NR: No result
Breach: May lead to "honours of war", "surrender" or an "assault"
|
|
GUARD COMMITMENT
TABLE
|
Die
roll
|
Morale
level shift
|
Notes
|
+1
|
+2
|
Result
is the number
of extra guard factors
lost. Only French and
Russian Guards may
make a "+2" shift.
|
1
|
0
|
1
|
2
|
0
|
1
|
3
|
1
|
2
|
4
|
1
|
2
|
5
|
2
|
3
|
6
|
2
|
4
|
British or
Spanish guards may not be used for this purpose.
|
|
NAVAL CHART
|
|
A
T T A C
K E R
|
Melee
(C)
|
Linear
Attack
(C)
|
Linear
Defend
(D)
|
D
E
F
E
N
D
E
R
|
Melee
(C)
|
A:
|
1-1
|
4-2
|
5-2
|
|
D:
|
1-1
|
4-2
|
5-2
|
|
A:
|
2-1
|
3-2
|
4-3
|
|
D:
|
1-1
|
1-1
|
1-1
|
(A)
|
A:
|
-
|
2-1
|
2-1
|
|
D:
|
-
|
3-3
|
4-4
|
|
A:
|
3-2
|
4-2
|
5-3
|
|
D:
|
1-1
|
1-1
|
1-1
|
(B)
|
A:
|
-
|
1-1
|
1-1
|
|
D:
|
-
|
4-4
|
4-4
|
|
Linear
Attack
(C)
|
A:
|
1-1
|
1-1
|
1-1
|
|
D:
|
2-1
|
3-2
|
4-3
|
(A)
|
A:
|
-
|
3-3
|
4-4
|
|
D:
|
-
|
2-1
|
2-1
|
|
A:
|
2-2
|
3-2
|
4-2
|
|
D:
|
2-2
|
3-2
|
4-2
|
|
|
|
|
|
|
A:
|
2-2
|
3-2
|
4-2
|
|
D:
|
1-2
|
2-2
|
3-3
|
|
|
|
|
|
|
Linear
Defend
(D)
|
A:
|
1-1
|
1-1
|
1-1
|
|
D:
|
3-2
|
4-2
|
5-3
|
(B)
|
| A: |
-
|
4-4
|
4-4
|
|
D:
|
-
|
1-1
|
1-1
|
|
|
|
|
|
|
|
|
|
A:
|
1-2
|
2-2
|
3-3
|
|
D:
|
2-2
|
3-2
|
4-2
|
|
|
|
|
|
|
|
|
|
A:
|
1-1
|
2-1
|
3-1
|
|
D:
|
1-1
|
2-1
|
3-1
|
|
Notes:
(A) Roll 1 - 4 after each round to close
(B) Roll 1 - 3 after each round to close
(C) + 1 Bonus to combat die roll if majority of ships are British
(D) + 1 Bonus to combat die roll if majority of ships are French
Nelson may substract 1 or 2 from closing die roll. The same modifiers
must be added to the leader casualty die roll after combat.
|
Pursuit
after combat (general chase)
Victor's
morale loss
|
0,0-0,5
|
0,6-1,5
|
1,6-2,5
|
2,6-3,5
|
>3,6
|
Roll once on
table
|
5
- 1
|
4
- 1
|
3
- 1
|
2
- 1
|
1
- 1
|
Modifiers: Forces using Linear Defend substract 1 from the die roll
|
|
NATURAL
ALLIANCE TABLE
|
Controlled Major
Power
|
Uncontrolled
Major Power
|
Austria
|
France
|
Great
Britain
|
Prussia
|
Russia
|
Spain
|
Turkey
|
Austria
|
|
0
|
+3
|
-1
|
+1
|
0
|
-2
|
France
|
-1
|
|
-10
|
-3
|
-2
|
0
|
+1
|
Great
Britain
|
+3
|
-10
|
|
+2
|
-1
|
+1
|
0
|
Prussia
|
-1
|
-2
|
+2
|
|
+3
|
0
|
0
|
Russia
|
+1
|
-1
|
-1
|
+3
|
|
0
|
-3
|
Spain
|
0
|
0
|
+1
|
0
|
0
|
|
-1
|
Turkey
|
-2
|
+1
|
0
|
0
|
-3
|
-1
|
|
|
Weitere Tabellen folgen...
|